/** * Simple Edje example for layouting parts with anchors. * * You'll need at least one Evas engine built for it (excluding the * buffer one). See stdout/stderr for output. * * @verbatim * edje_cc edje-anchors.edc && gcc -o edje-anchors edje-anchors.c `pkg-config --libs --cflags evas ecore ecore-evas edje` * @endverbatim */ #ifdef HAVE_CONFIG_H # include "config.h" #else # define EINA_UNUSED #endif #include #include #include #include #define WIDTH 400 #define HEIGHT 400 int main(int argc EINA_UNUSED, char **argv) { char path[PATH_MAX] = { 0, }; ecore_init(); ecore_evas_init(); edje_init(); Ecore_Evas *ee = ecore_evas_new(NULL, 0, 0, WIDTH, HEIGHT, NULL); Evas *e = ecore_evas_get(ee); ecore_evas_show(ee); Evas_Object *bg = evas_object_rectangle_add(e); evas_object_color_set(bg, 64, 64, 64, 255); evas_object_resize(bg, WIDTH, HEIGHT); evas_object_show(bg); snprintf(path, sizeof(path), "%s/edje-anchors.edj", dirname(*argv)); Evas_Object *edje = edje_object_add(e); edje_object_file_set(edje, path, "main"); evas_object_resize(edje, WIDTH, HEIGHT); evas_object_show(edje); ecore_main_loop_begin(); edje_shutdown(); ecore_evas_shutdown(); ecore_shutdown(); return 0; }