//Compile with: //gcc -g -Wall -o ecore_animator_example ecore_animator_example.c `pkg-config --cflags --libs evas ecore-evas ecore` #include #include static Eina_Bool _advance_frame(void *data, double pos); static Eina_Bool _advance_frame2(void *data, double pos); static Eina_Bool _advance_frame3(void *data); static Eina_Bool _start_second_anim(void *data); static Eina_Bool _freeze_third_anim(void *data); static Eina_Bool _thaw_third_anim(void *data); int main(void) { Evas_Object *rect, *bg, *rect2; Ecore_Evas *ee; Evas *evas; Ecore_Animator *anim; ecore_evas_init(); ee = ecore_evas_new(NULL, 0, 0, 300, 400, NULL); ecore_evas_show(ee); evas = ecore_evas_get(ee); bg = evas_object_rectangle_add(evas); evas_object_resize(bg, 300, 400); evas_object_show(bg); rect = evas_object_rectangle_add(evas); evas_object_color_set(rect, 0, 0, 255, 255); evas_object_resize(rect, 50, 50); evas_object_show(rect); rect2 = evas_object_rectangle_add(evas); evas_object_color_set(rect2, 0, 55, 0, 255); evas_object_resize(rect2, 50, 50); evas_object_show(rect2); ecore_animator_frametime_set(1. / 50); ecore_animator_timeline_add(5, _advance_frame, rect); anim = ecore_animator_add(_advance_frame3, rect2); ecore_timer_add(10, _start_second_anim, rect); ecore_timer_add(5, _freeze_third_anim, anim); ecore_timer_add(10, _thaw_third_anim, anim); ecore_main_loop_begin(); evas_object_del(rect); ecore_evas_free(ee); ecore_animator_del(anim); ecore_evas_shutdown(); return 0; } static Eina_Bool _advance_frame(void *data, double pos) { double frame = pos; frame = ecore_animator_pos_map(pos, ECORE_POS_MAP_SPRING, 1.2, 15); evas_object_resize(data, 50 * (1 + frame), 50 * (1 + frame)); evas_object_move(data, 100 * frame, 100 * frame); evas_object_color_set(data, 255 * frame, 0, 255 * (1 - frame), 255); return ECORE_CALLBACK_RENEW; } static Eina_Bool _start_second_anim(void *data) { ecore_animator_frametime_set(1. / 10); ecore_animator_timeline_add(20, _advance_frame2, data); return ECORE_CALLBACK_CANCEL; } static Eina_Bool _advance_frame2(void *data, double pos) { double frame = pos; frame = ecore_animator_pos_map(pos, ECORE_POS_MAP_BOUNCE, 1.2, 50); evas_object_resize(data, 100 - (50 * frame), 100 - (50 * frame)); evas_object_move(data, 100 * (1 - frame), 100 * (1 - frame)); evas_object_color_set(data, 255 * (1 - frame), 0, 255 * frame, 255); return ECORE_CALLBACK_RENEW; } static Eina_Bool _advance_frame3(void *data) { static int x = 0; if (x >= 250) x = 0; evas_object_move(data, ++x, 350); return ECORE_CALLBACK_RENEW; } static Eina_Bool _freeze_third_anim(void *data) { ecore_animator_freeze(data); return ECORE_CALLBACK_CANCEL; } static Eina_Bool _thaw_third_anim(void *data) { ecore_animator_thaw(data); return ECORE_CALLBACK_CANCEL; }