Uses of Class
javax.swing.plaf.InternalFrameUI
Packages that use InternalFrameUI
Package
Description
Provides a set of "lightweight" (all-Java language) components
that, to the maximum degree possible, work the same on all platforms.
Provides user interface objects built according to the Basic look and feel.
Provides user interface objects built according to the Java look and feel
(once codenamed Metal), which is the default look and feel.
Provides user interface objects that combine two or more look and feels.
Synth is a skinnable look and feel in which all painting is delegated.
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Uses of InternalFrameUI in javax.swing
Methods in javax.swing that return InternalFrameUIModifier and TypeMethodDescriptionJInternalFrame.getUI()
Returns the look-and-feel object that renders this component.Methods in javax.swing with parameters of type InternalFrameUIModifier and TypeMethodDescriptionvoid
JInternalFrame.setUI
(InternalFrameUI ui) Sets the UI delegate for thisJInternalFrame
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Uses of InternalFrameUI in javax.swing.plaf.basic
Subclasses of InternalFrameUI in javax.swing.plaf.basicModifier and TypeClassDescriptionclass
A basic L&F implementation of JInternalFrame. -
Uses of InternalFrameUI in javax.swing.plaf.metal
Subclasses of InternalFrameUI in javax.swing.plaf.metalModifier and TypeClassDescriptionclass
Metal implementation of JInternalFrame. -
Uses of InternalFrameUI in javax.swing.plaf.multi
Subclasses of InternalFrameUI in javax.swing.plaf.multiModifier and TypeClassDescriptionclass
A multiplexing UI used to combineInternalFrameUI
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Uses of InternalFrameUI in javax.swing.plaf.synth
Subclasses of InternalFrameUI in javax.swing.plaf.synth