Name: GLCube Status: Windows(Y), Linux(Y) Level: Intermediate Maintainer: Core developers Summary: GL The GL example shows how to use GL calls from within your ClanLib appplication. Notice the call to CL_SetupGL::init(); before CL_SetupDisplay::init();. This makes sure that a correct OpenGL context is being created for your application. You should see a spinning pyramide (on the left side) and cube (on the right).