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CL_SoundBuffer::prepare

Prepares the soundbuffer for playback on the specified soundcard.

	CL_SoundBuffer_Session prepare(
		bool looping = false, CL_SoundOutput* output = 0);

Parameters:

output
Sound output to be used - NULL means use the current selected sound output (CL_Sound::get_selected_output().

Return value:

The playback session.

See also:

CL_Sound | CL_SoundBuffer | CL_SoundBuffer_Session | CL_SoundOutput



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