Home | All Classes | Grouped Classes | Index | Search

Class CL_NetObject_Client

Network replication object, client version. More...

Derived from: none
Derived by: none
Group: Network (NetObjects)

#include <ClanLib/network.h>

Construction:

CL_NetObject_Client

NetObject client constructor.

Attributes:

get_obj_id

Returns the netobject handle that identifies it over the network.

get_server

Returns the netcomputer handle to the server of this object.

Operations:

send

Send a message to the server object.

Signals:

sig_received_message

Signal emitted when receiving messages of the specified type from the server.

Detailed description:

!group=Network/NetObjects! !header=network.h!

The netobject is a message dispatcher for objects being replicated over the network.

It provides an easy system for a server object to send messages to replicated clients on remote computers, as well as getting answers back.



Questions or comments, write to the
ClanLib mailing list.