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CL_LineMath::get_intersection

Return the intersection point of two lines.

	CL_Pointf get_intersection(
		float* lineA, float* lineB);

Parameters:

float *lineA
First line. Pointer to float array with elements {x1,y1,x2,y2}.
float *lineB
Second line. Pointer to float array with elements {x1,y1,x2,y2}.

See also:

CL_LineMath | CL_Point | CL_Pointf



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