Class TX3DNodeClassesList
Unit
Declaration
type TX3DNodeClassesList = class(TList)
Description
Copyright 2002-2018 Michalis Kamburelis.
This file is part of "Castle Game Engine".
"Castle Game Engine" is free software; see the file COPYING.txt, included in this distribution, for details about the copyright.
"Castle Game Engine" is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
—————————————————————————-
Hierarchy
- TObject
- TList
- TX3DNodeClassesList
Overview
Methods
procedure AssignArray( const AItemsArray: array of TX3DNodeClass); |
|
function IndexOf(NodeClass: TX3DNodeClass): Integer; overload; |
|
function IndexOf(Node: TX3DNode): Integer; overload; |
|
function IndexOfAnyAncestor(Node: TX3DNode): Integer; |
|
procedure Add(Value: TX3DNodeClass); |
Properties
property Items[Index:Integer]: TX3DNodeClass
read GetItems write SetItems; |
Description
Methods
procedure AssignArray( const AItemsArray: array of TX3DNodeClass); |
|
function IndexOf(NodeClass: TX3DNodeClass): Integer; overload; |
|
function IndexOf(Node: TX3DNode): Integer; overload; |
|
Equivalent to |
function IndexOfAnyAncestor(Node: TX3DNode): Integer; |
|
Looks for a node class that is ancestor of given Node, in other words that satisfies the Returns -1 if not found. |
procedure Add(Value: TX3DNodeClass); |
|
Properties
property Items[Index:Integer]: TX3DNodeClass
read GetItems write SetItems; |
|
Generated by PasDoc 0.16.0.