Class TTextureTransformMatrix3DNode
Unit
X3DNodes
Declaration
type TTextureTransformMatrix3DNode = class(TAbstractSingleTextureTransformNode)
Description
Transformation of texture coordinates by a 4x4 matrix, particularly useful with 3D textures.
Hierarchy
Overview
Methods
Properties
Description
Methods
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function TransformMatrix: TMatrix4; override; |
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procedure CreateNode; override; |
Create node fields and events.
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class function ClassX3DType: String; override; |
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Properties
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property FdMatrix: TSFMatrix4f read FFdMatrix; |
Internal wrapper for property Matrix . This wrapper API may change, we advise to access simpler Matrix instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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property Matrix: TMatrix4 read GetMatrix write SetMatrix; |
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