Class TTextureTransformMatrix3DNode

Unit

Declaration

type TTextureTransformMatrix3DNode = class(TAbstractSingleTextureTransformNode)

Description

Transformation of texture coordinates by a 4x4 matrix, particularly useful with 3D textures.

Hierarchy

Overview

Methods

Public function TransformMatrix: TMatrix4; override;
Public procedure CreateNode; override;
Public class function ClassX3DType: String; override;

Properties

Public property FdMatrix: TSFMatrix4f read FFdMatrix;
Public property Matrix: TMatrix4 read GetMatrix write SetMatrix;

Description

Methods

Public function TransformMatrix: TMatrix4; override;
 
Public procedure CreateNode; override;

Create node fields and events.

Public class function ClassX3DType: String; override;
 

Properties

Public property FdMatrix: TSFMatrix4f read FFdMatrix;

Internal wrapper for property Matrix. This wrapper API may change, we advise to access simpler Matrix instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Public property Matrix: TMatrix4 read GetMatrix write SetMatrix;
 

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