Class TTextureCoordinateNode
Unit
X3DNodes
Declaration
type TTextureCoordinateNode = class(TAbstractSingleTextureCoordinateNode)
Description
2D texture coordinates used by vertex-based geometry nodes.
Hierarchy
Overview
Methods
Properties
Description
Methods
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procedure CreateNode; override; |
Automatically generated node properties.
Do not edit this file manually! To add new properties: - add them to the text files in tools/internal/x3d-nodes-to-pascal/nodes-specification/ , - and regenerate include files by running x3d-nodes-to-pascal
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class function ClassX3DType: string; override; |
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procedure SetPoint(const Value: array of TVector2); overload; |
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Properties
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property FdPoint: TMFVec2f read FFdPoint; |
Internal wrapper for property Point . This wrapper API may change, we advise to access simpler Point instead.
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