Class TTextureCoordinateNode

Unit

Declaration

type TTextureCoordinateNode = class(TAbstractSingleTextureCoordinateNode)

Description

2D texture coordinates used by vertex-based geometry nodes.

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;
Public procedure SetPoint(const Value: array of TVector2); overload;
Public procedure SetPoint(const Value: TVector2List); overload;

Properties

Public property FdPoint: TMFVec2f read FFdPoint;

Description

Methods

Public procedure CreateNode; override;

Automatically generated node properties.

Do not edit this file manually! To add new properties: - add them to the text files in tools/internal/x3d-nodes-to-pascal/nodes-specification/ , - and regenerate include files by running x3d-nodes-to-pascal

Public class function ClassX3DType: string; override;
 
Public procedure SetPoint(const Value: array of TVector2); overload;
 
Public procedure SetPoint(const Value: TVector2List); overload;
 

Properties

Public property FdPoint: TMFVec2f read FFdPoint;

Internal wrapper for property Point. This wrapper API may change, we advise to access simpler Point instead.


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