Class TTextureBackgroundNode
Unit
X3DNodes
Declaration
type TTextureBackgroundNode = class(TAbstract3DBackgroundNode)
Description
3D background of a scene, comprised of sky and ground colors (gradients) and optional six textures (skybox), with flexible texture nodes. This is somewhat more flexible version of the TBackgroundNode, with this you can use e.g. TMovieTextureNode as the skybox textures.
Hierarchy
Overview
Methods
Properties
Description
Methods
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procedure CreateNode; override; |
Create node fields and events.
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class function ClassX3DType: String; override; |
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Properties
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property FdBackTexture: TSFNode read FFdBackTexture; |
Internal wrapper for property BackTexture . This wrapper API may change, we advise to access simpler BackTexture instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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property FdBottomTexture: TSFNode read FFdBottomTexture; |
Internal wrapper for property BottomTexture . This wrapper API may change, we advise to access simpler BottomTexture instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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property FdFrontTexture: TSFNode read FFdFrontTexture; |
Internal wrapper for property FrontTexture . This wrapper API may change, we advise to access simpler FrontTexture instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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property FdLeftTexture: TSFNode read FFdLeftTexture; |
Internal wrapper for property LeftTexture . This wrapper API may change, we advise to access simpler LeftTexture instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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property FdRightTexture: TSFNode read FFdRightTexture; |
Internal wrapper for property RightTexture . This wrapper API may change, we advise to access simpler RightTexture instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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property FdTopTexture: TSFNode read FFdTopTexture; |
Internal wrapper for property TopTexture . This wrapper API may change, we advise to access simpler TopTexture instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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