Class TShaderTextureNode
Unit
X3DNodes
Declaration
type TShaderTextureNode = class(TAbstractSingleTextureNode)
Description
Procedural texture defined by shaders. See https://castle-engine.io/compositing_shaders.php .
Hierarchy
Overview
Methods
Properties
Description
Methods
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procedure CreateNode; override; |
Create node fields and events.
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class function ClassX3DType: String; override; |
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Properties
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property FdDefaultTexCoord: TSFString read FFdDefaultTexCoord; |
Internal wrapper for property DefaultTexCoord . This wrapper API may change, we advise to access simpler DefaultTexCoord instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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property DefaultTexCoord: String read GetDefaultTexCoord write SetDefaultTexCoord; |
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