Class TScreenEffectNode
Unit
X3DNodes
Declaration
type TScreenEffectNode = class(TAbstractChildNode)
Description
Screen-space shader effect. See https://castle-engine.io/x3d_extensions_screen_effects.php .
Hierarchy
Overview
Methods
Properties
Description
Methods
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procedure InternalRendererResourceFree; | 
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Free InternalRendererResource, if any. 
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destructor Destroy; override; | 
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procedure CreateNode; override; | 
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Create node fields and events. 
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class function ClassX3DType: String; override; | 
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Properties
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property FdEnabled: TSFBool read FFdEnabled; | 
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Internal wrapper for property Enabled. This wrapper API may change, we advise to access simpler Enabled instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart). 
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property Enabled: Boolean read GetEnabled write SetEnabled; | 
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property FdNeedsDepth: TSFBool read FFdNeedsDepth; | 
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Internal wrapper for property NeedsDepth. This wrapper API may change, we advise to access simpler NeedsDepth instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart). 
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property NeedsDepth: Boolean read GetNeedsDepth write SetNeedsDepth; | 
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property FdShaders: TMFNode read FFdShaders; | 
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Internal wrapper for property Shaders. This wrapper API may change, we advise to access simpler Shaders instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart). 
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