Class TMultiTextureTransformNode
Unit
X3DNodes
Declaration
type TMultiTextureTransformNode = class(TAbstractTextureTransformNode)
Description
Multiple texture transforms, to be used with multi-texturing by TMultiTextureNode.
Hierarchy
Overview
Methods
Properties
Description
Methods
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function TransformMatrix: TMatrix4; override; |
For MultiTextureTransform, this always raises an internal error. Reason: you cannot get single texture transform matrix from MultiTextureTransform.
Exceptions raised
- EInternalError
- Always, since this method has no sense for MultiTextureTransform.
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procedure CreateNode; override; |
Create node fields and events.
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class function ClassX3DType: String; override; |
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Properties
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property FdTextureTransform: TMFNode read FFdTextureTransform; |
Internal wrapper for property TextureTransform . This wrapper API may change, we advise to access simpler TextureTransform instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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