Class TImageCubeMapTextureNode
Unit
X3DNodes
Declaration
type TImageCubeMapTextureNode = class(TAbstractEnvironmentTextureNode)
Description
Cube environment map texture loaded from a single file, like DDS.
Hierarchy
Overview
Methods
Properties
Description
Methods
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constructor Create(const AX3DName: String = ''; const ABaseUrl: String = ''); override; |
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function LoadImage: TCompositeImage; |
Load cube environment map from a composite (DDS, KTX...) image.
In case of problems, will make WritelnWarning. This includes situations when url cannot be loaded for whatever reason. Also problems when url contains valid Composite image, but not describing cube map with all 6 sides.
If all URLs failed, will return Nil .
Although the loaded image is not saved here, we do save the AlphaChannel type. Our AlphaChannel method will reflect last loaded image.
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procedure CreateNode; override; |
Create node fields and events.
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class function ClassX3DType: String; override; |
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procedure SetUrl(const Value: array of string); overload; |
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Properties
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property FdUrl: TMFString read FFdUrl; |
Internal wrapper for property Url . This wrapper API may change, we advise to access simpler Url instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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property FdTextureProperties: TSFNode read FFdTextureProperties; |
Internal wrapper for property TextureProperties . This wrapper API may change, we advise to access simpler TextureProperties instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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