Class TGeneratedTextureFunctionality
Unit
X3DNodes
Declaration
type TGeneratedTextureFunctionality = class(TNodeFunctionality)
Description
Functionality for all X3D nodes that represent generated textures.
Hierarchy
Overview
Fields
Methods
Properties
Description
Fields
|
InternalUpdateNeeded: boolean; |
When Update is upAlways, you can check this to know if really something visible changed since last update. If not, then you do not have to update the texture — no point, since it would look exactly like the current one.
TCastleScene takes care to set this field. After each actual update of the texture, it's set to False . Each time something visible affecting the look of this texture possibly changed, it's set to True .
|
Methods
|
function NeedsUpdate: Boolean; |
Depending on Update, decide whether we need updating.
|
|
procedure PostUpdate; |
Call after NeedsUpdate returned True and you updated the texture. Will take care of sending "NONE" after "NEXT_FRAME_ONLY".
|
Properties
Generated by PasDoc 0.16.0.