Class TElevationGridNode
Unit
Declaration
type TElevationGridNode = class(TAbstractGeometryNode)
Description
Uniform rectangular grid of varying height above the Y=0 plane, aka "height map".
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractGeometryNode
- TElevationGridNode
Overview
Methods
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constructor Create(const AX3DName: String = ''; const ABaseUrl: String = ''); override; |
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function IsNotEmpty: boolean; |
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function ColorField: TSFNode; override; |
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function InternalFogCoord: TMFFloat; override; |
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function AttribField: TMFNode; override; |
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function SolidField: TSFBool; override; |
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function FieldSetByEvent(const Event: TX3DEvent): TX3DField; override; |
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function Proxy(var State: TX3DGraphTraverseState): TAbstractGeometryNode; override; |
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function LocalBoundingBox(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D; override; |
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function VerticesCount(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): Cardinal; override; |
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function TrianglesCount(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): Cardinal; override; |
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
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procedure SetAttrib(const Value: array of TAbstractVertexAttributeNode); |
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procedure SetHeight(const Value: array of Single); overload; |
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procedure SetHeight(const Value: TSingleList); overload; |
Properties
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property EventSet_height: TMFFloatEvent read FEventSet_height; |
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property FdAttrib: TMFNode read FFdAttrib; |
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property FdColor: TSFNode read FFdColor; |
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property Color: TAbstractColorNode read GetColor write SetColor; |
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property FdFogCoord: TSFNode read FFdFogCoord; |
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property FogCoord: TFogCoordinateNode read GetFogCoord write SetFogCoord; |
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property FdNormal: TSFNode read FFdNormal; |
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property Normal: TAbstractNormalNode read GetNormal write SetNormal; |
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property FdTexCoord: TSFNode read FFdTexCoord; |
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property TexCoord: TAbstractTextureCoordinateNode read GetTexCoord write SetTexCoord; |
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property FdCcw: TSFBool read FFdCcw; |
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property Ccw: Boolean read GetCcw write SetCcw; |
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property FdColorPerVertex: TSFBool read FFdColorPerVertex; |
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property ColorPerVertex: Boolean read GetColorPerVertex write SetColorPerVertex; |
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property FdCreaseAngle: TSFFloat read FFdCreaseAngle; |
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property CreaseAngle: Single read GetCreaseAngle write SetCreaseAngle; |
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property FdHeight: TMFFloat read FFdHeight; |
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property FdNormalPerVertex: TSFBool read FFdNormalPerVertex; |
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property NormalPerVertex: Boolean read GetNormalPerVertex write SetNormalPerVertex; |
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property FdSolid: TSFBool read FFdSolid; |
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property FdXDimension: TSFInt32 read FFdXDimension; |
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property XDimension: Integer read GetXDimension write SetXDimension; |
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property FdXSpacing: TSFFloat read FFdXSpacing; |
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property XSpacing: Single read GetXSpacing write SetXSpacing; |
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property FdZDimension: TSFInt32 read FFdZDimension; |
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property ZDimension: Integer read GetZDimension write SetZDimension; |
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property FdZSpacing: TSFFloat read FFdZSpacing; |
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property ZSpacing: Single read GetZSpacing write SetZSpacing; |
Description
Methods
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constructor Create(const AX3DName: String = ''; const ABaseUrl: String = ''); override; |
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function IsNotEmpty: boolean; |
This checks whether xDimension and zDimension are >= 2, xSpacing and zSpacing are > 0 and height has at least the required number of values. If this returns |
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function ColorField: TSFNode; override; |
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function InternalFogCoord: TMFFloat; override; |
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function AttribField: TMFNode; override; |
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function SolidField: TSFBool; override; |
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function FieldSetByEvent(const Event: TX3DEvent): TX3DField; override; |
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function Proxy(var State: TX3DGraphTraverseState): TAbstractGeometryNode; override; |
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function LocalBoundingBox(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D; override; |
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function VerticesCount(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): Cardinal; override; |
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function TrianglesCount(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): Cardinal; override; |
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
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procedure SetAttrib(const Value: array of TAbstractVertexAttributeNode); |
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procedure SetHeight(const Value: array of Single); overload; |
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procedure SetHeight(const Value: TSingleList); overload; |
Properties
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property EventSet_height: TMFFloatEvent read FEventSet_height; |
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property FdAttrib: TMFNode read FFdAttrib; |
Internal wrapper for property |
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property FdColor: TSFNode read FFdColor; |
Internal wrapper for property Color. This wrapper API may change, we advise to access simpler Color instead. |
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property Color: TAbstractColorNode read GetColor write SetColor; |
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property FdFogCoord: TSFNode read FFdFogCoord; |
Internal wrapper for property FogCoord. This wrapper API may change, we advise to access simpler FogCoord instead. |
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property FogCoord: TFogCoordinateNode read GetFogCoord write SetFogCoord; |
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property FdNormal: TSFNode read FFdNormal; |
Internal wrapper for property Normal. This wrapper API may change, we advise to access simpler Normal instead. |
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property Normal: TAbstractNormalNode read GetNormal write SetNormal; |
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property FdTexCoord: TSFNode read FFdTexCoord; |
Internal wrapper for property TexCoord. This wrapper API may change, we advise to access simpler TexCoord instead. |
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property TexCoord: TAbstractTextureCoordinateNode read GetTexCoord write SetTexCoord; |
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property FdCcw: TSFBool read FFdCcw; |
Internal wrapper for property Ccw. This wrapper API may change, we advise to access simpler Ccw instead. |
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property Ccw: Boolean read GetCcw write SetCcw; |
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property FdColorPerVertex: TSFBool read FFdColorPerVertex; |
Internal wrapper for property ColorPerVertex. This wrapper API may change, we advise to access simpler ColorPerVertex instead. |
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property ColorPerVertex: Boolean read GetColorPerVertex write SetColorPerVertex; |
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property FdCreaseAngle: TSFFloat read FFdCreaseAngle; |
Internal wrapper for property CreaseAngle. This wrapper API may change, we advise to access simpler CreaseAngle instead. |
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property CreaseAngle: Single read GetCreaseAngle write SetCreaseAngle; |
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property FdHeight: TMFFloat read FFdHeight; |
Internal wrapper for property |
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property FdNormalPerVertex: TSFBool read FFdNormalPerVertex; |
Internal wrapper for property NormalPerVertex. This wrapper API may change, we advise to access simpler NormalPerVertex instead. |
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property NormalPerVertex: Boolean read GetNormalPerVertex write SetNormalPerVertex; |
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property FdSolid: TSFBool read FFdSolid; |
Internal wrapper for property Solid. This wrapper API may change, we advise to access simpler Solid instead. |
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property FdXDimension: TSFInt32 read FFdXDimension; |
Internal wrapper for property XDimension. This wrapper API may change, we advise to access simpler XDimension instead. |
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property XDimension: Integer read GetXDimension write SetXDimension; |
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property FdXSpacing: TSFFloat read FFdXSpacing; |
Internal wrapper for property XSpacing. This wrapper API may change, we advise to access simpler XSpacing instead. |
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property XSpacing: Single read GetXSpacing write SetXSpacing; |
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property FdZDimension: TSFInt32 read FFdZDimension; |
Internal wrapper for property ZDimension. This wrapper API may change, we advise to access simpler ZDimension instead. |
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property ZDimension: Integer read GetZDimension write SetZDimension; |
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property FdZSpacing: TSFFloat read FFdZSpacing; |
Internal wrapper for property ZSpacing. This wrapper API may change, we advise to access simpler ZSpacing instead. |
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property ZSpacing: Single read GetZSpacing write SetZSpacing; |
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