Class TDisk2DNode
Unit
X3DNodes
Declaration
type TDisk2DNode = class(TAbstractGeometryNode)
Description
Disc (filled circle) in 2D.
Hierarchy
Overview
Methods
Properties
Description
Methods
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function SolidField: TSFBool; override; |
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procedure CreateNode; override; |
Create node fields and events.
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class function ClassX3DType: String; override; |
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Properties
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property FdInnerRadius: TSFFloat read FFdInnerRadius; |
Internal wrapper for property InnerRadius . This wrapper API may change, we advise to access simpler InnerRadius instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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property InnerRadius: Single read GetInnerRadius write SetInnerRadius; |
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property FdOuterRadius: TSFFloat read FFdOuterRadius; |
Internal wrapper for property OuterRadius . This wrapper API may change, we advise to access simpler OuterRadius instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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property OuterRadius: Single read GetOuterRadius write SetOuterRadius; |
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property FdSolid: TSFBool read FFdSolid; |
Internal wrapper for property Solid . This wrapper API may change, we advise to access simpler Solid instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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property FdSlices: TSFInt32 read FFdSlices; |
Internal wrapper for property Slices . This wrapper API may change, we advise to access simpler Slices instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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property Slices: Integer read GetSlices write SetSlices; |
How much to subdivide the circles (both inner and outer circles of the disk). Larger values result in a shape that looks smoother, but also mean that we need to render more triangles. The default value, 0 means to use the global DefaultTriangulationSlices parameter.
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