Class TCylinderNode_1
Unit
X3DNodes
Declaration
type TCylinderNode_1 = class(TAbstractGeometryNode_1)
Description
No description available, ancestor TAbstractGeometryNode_1 description follows
Geometry node allowed only in VRML <= 1.0.
In VRML 1.0 shape nodes are allowed pretty everywhere, while VRML 2.0 has different idea of how shapes are handled (they must be inside Shape node), so no shape node is suitable at the same time for VRML 1.0 and VRML 2.0.
Hierarchy
Overview
Methods
Properties
Description
Methods
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function AutoGenerate3DTexCoords: boolean; override; |
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procedure CreateNode; override; |
Create node fields and events.
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class function ClassX3DType: String; override; |
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class function ForVRMLVersion(const Version: TX3DVersion): Boolean; override; |
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Properties
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property FdParts: TSFBitMask read FFdParts; |
Internal wrapper for property Parts . This wrapper API may change, we advise to access simpler Parts instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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property FdRadius: TSFFloat read FFdRadius; |
Internal wrapper for property Radius . This wrapper API may change, we advise to access simpler Radius instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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property Radius: Single read GetRadius write SetRadius; |
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property FdHeight: TSFFloat read FFdHeight; |
Internal wrapper for property Height . This wrapper API may change, we advise to access simpler Height instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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property Height: Single read GetHeight write SetHeight; |
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