Class TCubeNode_1
Unit
X3DNodes
Declaration
type TCubeNode_1 = class(TAbstractGeometryNode_1)
Description
No description available, ancestor TAbstractGeometryNode_1 description follows
Geometry node allowed only in VRML <= 1.0.
In VRML 1.0 shape nodes are allowed pretty everywhere, while VRML 2.0 has different idea of how shapes are handled (they must be inside Shape node), so no shape node is suitable at the same time for VRML 1.0 and VRML 2.0.
Hierarchy
Overview
Methods
Properties
Description
Methods
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function AutoGenerate3DTexCoords: boolean; override; |
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procedure CreateNode; override; |
Create node fields and events.
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class function ClassX3DType: String; override; |
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class function ForVRMLVersion(const Version: TX3DVersion): Boolean; override; |
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Properties
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property FdWidth: TSFFloat read FFdWidth; |
Internal wrapper for property Width . This wrapper API may change, we advise to access simpler Width instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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property Width: Single read GetWidth write SetWidth; |
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property FdHeight: TSFFloat read FFdHeight; |
Internal wrapper for property Height . This wrapper API may change, we advise to access simpler Height instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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property Height: Single read GetHeight write SetHeight; |
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property FdDepth: TSFFloat read FFdDepth; |
Internal wrapper for property Depth . This wrapper API may change, we advise to access simpler Depth instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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property Depth: Single read GetDepth write SetDepth; |
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