Class TConeNode_1

Unit

Declaration

type TConeNode_1 = class(TAbstractGeometryNode_1)

Description

No description available, ancestor TAbstractGeometryNode_1 description follows

Geometry node allowed only in VRML <= 1.0.

In VRML 1.0 shape nodes are allowed pretty everywhere, while VRML 2.0 has different idea of how shapes are handled (they must be inside Shape node), so no shape node is suitable at the same time for VRML 1.0 and VRML 2.0.

Hierarchy

Overview

Methods

Public function Proxy(var State: TX3DGraphTraverseState): TAbstractGeometryNode; override;
Public function BoundingBox(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D; override;
Public function LocalBoundingBox(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D; override;
Public function TrianglesCount(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): Cardinal; override;
Public function AutoGenerate3DTexCoords: boolean; override;
Public procedure CreateNode; override;
Public class function ClassX3DType: String; override;
Public class function ForVRMLVersion(const Version: TX3DVersion): Boolean; override;

Properties

Public property FdParts: TSFBitMask read FFdParts;
Public property FdBottomRadius: TSFFloat read FFdBottomRadius;
Public property BottomRadius: Single read GetBottomRadius write SetBottomRadius;
Public property FdHeight: TSFFloat read FFdHeight;
Public property Height: Single read GetHeight write SetHeight;

Description

Methods

Public function Proxy(var State: TX3DGraphTraverseState): TAbstractGeometryNode; override;
 
Public function BoundingBox(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D; override;
 
Public function LocalBoundingBox(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D; override;
 
Public function TrianglesCount(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): Cardinal; override;
 
Public function AutoGenerate3DTexCoords: boolean; override;
 
Public procedure CreateNode; override;

Create node fields and events.

Public class function ClassX3DType: String; override;
 
Public class function ForVRMLVersion(const Version: TX3DVersion): Boolean; override;
 

Properties

Public property FdParts: TSFBitMask read FFdParts;

Internal wrapper for property Parts. This wrapper API may change, we advise to access simpler Parts instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Public property FdBottomRadius: TSFFloat read FFdBottomRadius;

Internal wrapper for property BottomRadius. This wrapper API may change, we advise to access simpler BottomRadius instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Public property BottomRadius: Single read GetBottomRadius write SetBottomRadius;
 
Public property FdHeight: TSFFloat read FFdHeight;

Internal wrapper for property Height. This wrapper API may change, we advise to access simpler Height instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Public property Height: Single read GetHeight write SetHeight;
 

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