Class TCircle2DNode

Unit

Declaration

type TCircle2DNode = class(TAbstractGeometryNode)

Description

Circle in 2D.

Hierarchy

Overview

Methods

Public function Proxy(var State: TX3DGraphTraverseState): TAbstractGeometryNode; override;
Public procedure CreateNode; override;
Public class function ClassX3DType: String; override;

Properties

Public property FdRadius: TSFFloat read FFdRadius;
Public property Radius: Single read GetRadius write SetRadius;
Public property FdSlices: TSFInt32 read FFdSlices;
Public property Slices: Integer read GetSlices write SetSlices;

Description

Methods

Public function Proxy(var State: TX3DGraphTraverseState): TAbstractGeometryNode; override;
 
Public procedure CreateNode; override;

Create node fields and events.

Public class function ClassX3DType: String; override;
 

Properties

Public property FdRadius: TSFFloat read FFdRadius;

Internal wrapper for property Radius. This wrapper API may change, we advise to access simpler Radius instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Public property Radius: Single read GetRadius write SetRadius;
 
Public property FdSlices: TSFInt32 read FFdSlices;

Internal wrapper for property Slices. This wrapper API may change, we advise to access simpler Slices instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Public property Slices: Integer read GetSlices write SetSlices;

How much to subdivide the circle. Larger values result in a shape that looks smoother (like a correct circle), but also mean that we need to render more triangles. The default value, 0 means to use the global DefaultTriangulationSlices parameter.


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