Class TAbstractMaterialNode

Unit

Declaration

type TAbstractMaterialNode = class(TAbstractAppearanceChildNode)

Description

Base node type for all Material nodes.

Hierarchy

Overview

Methods

Public function MaterialInfo: TMaterialInfo; virtual; abstract;
Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;

Description

Methods

Public function MaterialInfo: TMaterialInfo; virtual; abstract;

Material information based on this node. It is automatically updated when properties of this material change. Do not free it yourself, it will be automatically freed when this node is freed.

Public procedure CreateNode; override;

Automatically generated node properties.

Do not edit this file manually! To add new properties: - add them to the text files in tools/internal/x3d-nodes-to-pascal/nodes-specification/ , - and regenerate include files by running x3d-nodes-to-pascal

Public class function ClassX3DType: string; override;
 

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