Class TAbstractDirectionalLightNode
Unit
X3DNodes
Declaration
type TAbstractDirectionalLightNode = class(TAbstractPunctualLightNode)
Description
Base class for all directional lights.
Hierarchy
Overview
Methods
Properties
Description
Methods
 |
function GetProjectionLocationLocal: TVector3; override; |
|
 |
procedure SetProjectionLocationLocal(const Value: TVector3); override; |
|
 |
function GetProjectionDirectionLocal: TVector3; override; |
|
 |
procedure SetProjectionDirectionLocal(const Value: TVector3); override; |
|
 |
constructor Create(const AX3DName: string = ''; const ABaseUrl: String = ''); override; |
|
 |
procedure UpdateLightInstance(var LightInstance: TLightInstance); override; |
|
 |
function ProjectionMatrix: TMatrix4; override; |
|
 |
function ModelviewMatrix: TMatrix4; override; |
|
 |
function ModelviewRotationMatrix: TMatrix4; override; |
|
 |
procedure Box3DDistances(const Box: TBox3D; out MinDistance, MaxDistance: Single); override; |
|
 |
function PositionAndDirection: TVector4; override; |
|
 |
procedure CreateNode; override; |
Create node fields and events.
|
 |
class function ClassX3DType: String; override; |
|
Properties
 |
property FdDirection: TSFVec3f read FFdDirection; |
Internal wrapper for property Direction . This wrapper API may change, we advise to access simpler Direction instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
|
 |
property Direction: TVector3 read GetDirection write SetDirection; |
|
 |
property FdProjectionRectangle: TSFVec4f read FFdProjectionRectangle; |
Internal wrapper for property ProjectionRectangle . This wrapper API may change, we advise to access simpler ProjectionRectangle instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
|
 |
property ProjectionRectangle: TVector4 read GetProjectionRectangle write SetProjectionRectangle; |
|
 |
property FdProjectionLocation: TSFVec3f read FFdProjectionLocation; |
Internal wrapper for property ProjectionLocation . This wrapper API may change, we advise to access simpler ProjectionLocation instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
|
 |
property ProjectionLocation: TVector3 read GetProjectionLocation write SetProjectionLocation; |
|
Generated by PasDoc 0.16.0.