Class TAbstractCameraNode_1
Unit
X3DNodes
Declaration
type TAbstractCameraNode_1 = class(TAbstractViewpointNode)
Description
Common base class for all cameras in VRML 1.0.
Hierarchy
Overview
Methods
Properties
Description
Methods
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procedure CreateNode; override; |
Create node fields and events.
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class function ClassX3DType: String; override; |
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class function ForVRMLVersion(const Version: TX3DVersion): Boolean; override; |
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Properties
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property FdPosition: TSFVec3f read FFdPosition; |
Internal wrapper for property Position . This wrapper API may change, we advise to access simpler Position instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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property Position: TVector3 read GetPosition write SetPosition; |
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property FdFocalDistance: TSFFloat read FFdFocalDistance; |
Internal wrapper for property FocalDistance . This wrapper API may change, we advise to access simpler FocalDistance instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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property FocalDistance: Single read GetFocalDistance write SetFocalDistance; |
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property FdNearDistance: TSFFloat read FFdNearDistance; |
Internal wrapper for property NearDistance . This wrapper API may change, we advise to access simpler NearDistance instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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property FdFarDistance: TSFFloat read FFdFarDistance; |
Internal wrapper for property FarDistance . This wrapper API may change, we advise to access simpler FarDistance instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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