Class TAbstractBackgroundNode
Unit
X3DNodes
Declaration
type TAbstractBackgroundNode = class(TAbstractBindableNode)
Description
Abstract type from which all backgrounds inherit.
Hierarchy
Overview
Methods
Properties
Description
Methods
  | 
constructor Create(const AX3DName: string = ''; const ABaseUrl: String = ''); override; | 
| 
  | 
  | 
function TransformRotation: TVector4; | 
| 
 
Extract only rotation (axis-angle format) from the transformation. 
 | 
  | 
procedure CreateNode; override; | 
| 
 
Create node fields and events. 
 | 
  | 
class function ClassX3DType: String; override; | 
| 
  | 
  | 
procedure SetShaders(const Value: array of TAbstractShaderNode); | 
| 
 
Shaders used to render background geometry. 
 | 
Properties
  | 
property FdShaders: TMFNode read FFdShaders; | 
| 
 
Internal wrapper for property Shaders. This wrapper API may change, we advise to access simpler Shaders instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart). 
 | 
  | 
property FdEffects: TMFNode read FFdEffects; | 
| 
 
Internal wrapper for property Effects. This wrapper API may change, we advise to access simpler Effects instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart). 
 | 
Generated by PasDoc 0.16.0.