Class TAbstractBackgroundNode
Unit
X3DNodes
Declaration
type TAbstractBackgroundNode = class(TAbstractBindableNode)
Description
Abstract type from which all backgrounds inherit.
Hierarchy
Overview
Methods
Properties
Description
Methods
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constructor Create(const AX3DName: string = ''; const ABaseUrl: String = ''); override; |
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function TransformRotation: TVector4; |
Extract only rotation (axis-angle format) from the transformation.
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procedure CreateNode; override; |
Create node fields and events.
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class function ClassX3DType: String; override; |
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procedure SetShaders(const Value: array of TAbstractShaderNode); |
Shaders used to render background geometry.
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Properties
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property FdShaders: TMFNode read FFdShaders; |
Internal wrapper for property Shaders . This wrapper API may change, we advise to access simpler Shaders instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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property FdEffects: TMFNode read FFdEffects; |
Internal wrapper for property Effects . This wrapper API may change, we advise to access simpler Effects instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).
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