Unit X3DCameraUtils
Description
Utilities specifically for X3D cameras.
See also
- For our general classes and utilities
for camera handling.
- Camera and navigation (TCastleCamera, TCastleExamineNavigation, TCastleWalkNavigation).
Uses
Overview
Classes, Interfaces, Objects and Records
Class TMakeX3DViewpoint |
Utility class to set various viewpoint properties, and then generate given viewpoint node. |
Functions and Procedures
function MakeCameraStr(const Version: TX3DCameraVersion; const Xml: boolean; const Position, Direction, Up, GravityUp: TVector3): string; deprecated 'use TMakeX3DViewpoint with its ToString method'; |
function MakeCameraNode(const Version: TX3DCameraVersion; const BaseUrl: String; const Position, Direction, Up, GravityUp: TVector3): TAbstractChildNode; overload; deprecated 'use TMakeX3DViewpoint with its ToNode method'; |
function MakeCameraNode(const Version: TX3DCameraVersion; const BaseUrl: String; const Position, Direction, Up, GravityUp: TVector3; out ViewpointNode: TAbstractViewpointNode): TAbstractChildNode; overload; deprecated 'use TMakeX3DViewpoint with its ToNode method'; |
function CameraNodeForWholeScene(const Version: TX3DCameraVersion; const BaseUrl: String; const Box: TBox3D; const WantedDirection, WantedUp: Integer; const WantedDirectionPositive, WantedUpPositive: boolean): TAbstractChildNode; |
function MakeCameraNavNode(const Version: TX3DCameraVersion; const BaseUrl: String; const NavigationType: string; const WalkSpeed, VisibilityLimit: Single; const AvatarSize: TVector3; const Headlight: boolean): TNavigationInfoNode; |
Types
Constants
Description
Functions and Procedures
function MakeCameraStr(const Version: TX3DCameraVersion; const Xml: boolean; const Position, Direction, Up, GravityUp: TVector3): string; deprecated 'use TMakeX3DViewpoint with its ToString method'; |
Warning: this symbol is deprecated: use TMakeX3DViewpoint with its ToString method |
function MakeCameraNode(const Version: TX3DCameraVersion; const BaseUrl: String; const Position, Direction, Up, GravityUp: TVector3): TAbstractChildNode; overload; deprecated 'use TMakeX3DViewpoint with its ToNode method'; |
Warning: this symbol is deprecated: use TMakeX3DViewpoint with its ToNode method |
function MakeCameraNode(const Version: TX3DCameraVersion; const BaseUrl: String; const Position, Direction, Up, GravityUp: TVector3; out ViewpointNode: TAbstractViewpointNode): TAbstractChildNode; overload; deprecated 'use TMakeX3DViewpoint with its ToNode method'; |
Warning: this symbol is deprecated: use TMakeX3DViewpoint with its ToNode method |
function MakeCameraNavNode(const Version: TX3DCameraVersion; const BaseUrl: String; const NavigationType: string; const WalkSpeed, VisibilityLimit: Single; const AvatarSize: TVector3; const Headlight: boolean): TNavigationInfoNode; |
|
Types
TX3DCameraVersion = (...); |
Version of VRML/X3D camera definition.
Values
-
cvVrml1_Inventor
-
cvVrml2_X3d
|
Constants
DefaultX3DCameraPosition: array [TX3DCameraVersion] of TVector3 =
( (X: 0; Y: 0; Z: 1),
(X: 0; Y: 0; Z: 10)
); |
Standard camera settings given by VRML/X3D specifications.
|
DefaultX3DCameraDirection: TVector3 = (X: 0; Y: 0; Z: -1); |
|
DefaultX3DCameraUp : TVector3 = (X: 0; Y: 1; Z: 0); |
|
DefaultX3DGravityUp : TVector3 = (X: 0; Y: 1; Z: 0); |
|
DefaultX3DCameraView: TViewVectors = (
Translation: (X: 0; Y: 0; Z: 10);
Direction: (X: 0; Y: 0; Z: -1);
Up: (X: 0; Y: 1; Z: 0)
); |
Default camera position, direction, view in X3D.
|
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