Class TCastleFrameProfiler
Unit
CastleTimeUtils
Declaration
type TCastleFrameProfiler = class(TObject)
Description
Profiler gathering statistics about each game frame. Useful to measure where you spend time during the game frame. In contrast to TCastleProfiler, this is not flexible to gather all possible data, or to keep all historic data. It is only specialized to gather some specific data, in each frame, to have statistics from the most recent frames.
You have to enable the statistics gathering by setting Enabled to True
. That's it. In the log (see https://castle-engine.io/manual_log.php ) you will see a frame statistics, displayed after every 60 frames gathered.
Optionally, you can also report additional measurements during the frame. Do this by calling Start and Stop with String parameter, like this:
procedure TMyGameState.Update;
begin
FrameProfiler.Start('MyTimeConsumingOperation');
MyTimeConsumingOperation;
FrameProfiler.Stop('MyTimeConsumingOperation');
end;
Use this class only through the singleton instance FrameProfiler.
The easiest way to enable this and view the data is through Castle Game Engine inspector. Just press F8 in a debug build to view it.
Hierarchy
- TObject
- TCastleFrameProfiler
Overview
Fields
Methods
Properties
Description
Fields
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nested const DefaultFramesForSummary = 60; |
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Methods
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constructor Create; |
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procedure StartFrame; |
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procedure Start(const UserMetric: String); overload; |
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procedure Stop(const UserMetric: String); overload; |
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function SummaryTotalFrameTime: TFloatTime; |
Summary of times, use only from OnSummaryAvailable. SummaryTotalFrameTime is the total time we spent this frame. SummaryTime are times of particular things within this frame.
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function SummaryTime(const UserMetric: String): TFloatTime; overload; |
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Properties
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property Enabled: Boolean read FEnabled write SetEnabled; |
No data is gathered when Enabled = false, the calls to StartFrame, Start, Stop are ignored then.
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property FramesForSummary: Cardinal read FFramesForSummary write FFramesForSummary
default DefaultFramesForSummary; |
Gather this many frames for a summary.
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property OnSummaryAvailable: TNotifyEvent read FOnSummaryAvailable write FOnSummaryAvailable; |
Notification when the summary is available, i.e. we have gathered FramesForSummary frames.
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property LogSummary: Boolean read FLogSummary write FLogSummary default false; |
When the summary is available, output details to log.
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