Class TCastleAbstractLight
Unit
CastleScene
Declaration
type TCastleAbstractLight = class(TCastleTransform)
Description
Base class to express lights that can be easily added and adjusted inside TCastleViewport.
Hierarchy
Overview
Methods
Properties
Description
Methods
 |
constructor Create(AOwner: TComponent); override; |
|
 |
destructor Destroy; override; |
|
Properties
 |
property LightNode: TAbstractLightNode read FLightNode write SetLightNode; |
Descendants should set X3D light node here.
|
 |
property Gizmo: TInternalCastleEditorGizmo read FGizmo; |
|
Generated by PasDoc 0.16.0.