Class TStateDialogYesNo
Unit
Declaration
type TStateDialogYesNo = class(TStateDialog)
Description
Ask user a simple "yes" / "no" question. See unit CastleDialogStates documentation for example usage.
Hierarchy
- TObject
- TPersistent
- TComponent
- TCastleComponent
- TCastleUserInterface
- TUIState
- TStateDialog
- TStateDialogYesNo
Overview
Methods
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procedure InitializeButtons(var Buttons: TStateDialog.TButtonArray); override; |
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function Press(const Event: TInputPressRelease): boolean; override; |
Properties
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property Answer: boolean read FAnswer; |
Description
Methods
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procedure InitializeButtons(var Buttons: TStateDialog.TButtonArray); override; |
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function Press(const Event: TInputPressRelease): boolean; override; |
Properties
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property Answer: boolean read FAnswer; |
User |
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