#!/usr/bin/env instantfpc { Copyright 2020-2022 Michalis Kamburelis. This file is part of "Castle Game Engine". "Castle Game Engine" is free software; see the file COPYING.txt, included in this distribution, for details about the copyright. "Castle Game Engine" is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ---------------------------------------------------------------------------- } { Show the 1st command-line parameter in a CGE window. To make this work, - install FPC, which should include the instantfpc binary - install CGE using FpMake/FpPkg following https://castle-engine.io/fpmake Then run like ./castle_open_dialog ./castle_open_dialog 'Hello!!' } uses CastleParameters, CastleWindow, CastleControls, CastleColors, CastleUIControls, CastleUtils; var DisplayCaption: String = 'Hello world' + NL + 'from Castle Game Engine' + NL + 'run through instantfpc'; Window: TCastleWindow; L: TCastleLabel; begin if Parameters.High >= 1 then DisplayCaption := Parameters[1]; Window := TCastleWindow.Create(Application); Window.Open; L := TCastleLabel.Create(Application); L.FontSize := 40; L.Color := White; L.Anchor(vpMiddle); L.Anchor(hpMiddle); L.Caption := DisplayCaption; L.Alignment := hpMiddle; Window.Controls.InsertFront(L); Application.Run; end.