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| NNGridder (const IPosition &shape, const Vector< Domain > &scale, const Vector< Domain > &offset) |
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virtual | ~NNGridder () |
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virtual Bool | grid (Array< Range > &gridded, const Vector< Domain > &position, const Range &value) |
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virtual Bool | degrid (const Array< Range > &gridded, const Vector< Domain > &position, Range &value) |
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| Gridder () |
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| Gridder (const IPosition &shape, const Vector< Domain > &scale, const Vector< Domain > &offset) |
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virtual | ~Gridder () |
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virtual Range | correct (const IPosition &loc) |
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virtual void | correctX1D (Vector< Range > &factor, const Int locy) |
| Return a correction vector in x for loc y. More...
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Vector< Int > & | location (Vector< Int > &loc, const Vector< Domain > &pos) |
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Vector< Domain > & | position (Vector< Domain > &gpos, const Vector< Domain > &pos) |
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virtual Bool | onGrid (const Vector< Int > &loc) |
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virtual Bool | onGrid (const Vector< Int > &loc, const Vector< Int > &delta) |
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virtual Bool | onGrid (const Vector< Domain > &pos) |
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void | setOffset (const Vector< Int > &off) |
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void | setOffset (const IPosition &off) |
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template<class Domain, class Range>
class casacore::NNGridder< Domain, Range >
A non-negative gridding class
Definition at line 42 of file NNGridder.h.