| centerVec | casacore::Gridder< Domain, Range > | protected | 
  | correct(const IPosition &loc) | casacore::Gridder< Domain, Range > | virtual | 
  | correctionFactor1D(Int loc, Int len)=0 | casacore::Gridder< Domain, Range > | protectedpure virtual | 
  | correctionVectors | casacore::Gridder< Domain, Range > | protected | 
  | correctX1D(Vector< Range > &factor, const Int locy) | casacore::Gridder< Domain, Range > | virtual | 
  | degrid(const Array< Range > &, const Vector< Domain > &position, Range &value)=0 | casacore::Gridder< Domain, Range > | pure virtual | 
  | fillCorrectionVectors() | casacore::Gridder< Domain, Range > | protectedvirtual | 
  | grid(Array< Range > &, const Vector< Domain > &position, const Range &value)=0 | casacore::Gridder< Domain, Range > | pure virtual | 
  | Gridder() | casacore::Gridder< Domain, Range > |  | 
  | Gridder(const IPosition &shape, const Vector< Domain > &scale, const Vector< Domain > &offset) | casacore::Gridder< Domain, Range > |  | 
  | location(Vector< Int > &loc, const Vector< Domain > &pos) | casacore::Gridder< Domain, Range > |  | 
  | locVec | casacore::Gridder< Domain, Range > | protected | 
  | ndim | casacore::Gridder< Domain, Range > | protected | 
  | nint(Double val) | casacore::Gridder< Domain, Range > | inlineprotected | 
  | offset | casacore::Gridder< Domain, Range > | protected | 
  | offsetVec | casacore::Gridder< Domain, Range > | protected | 
  | onGrid(const Vector< Int > &loc) | casacore::Gridder< Domain, Range > | virtual | 
  | onGrid(const Vector< Int > &loc, const Vector< Int > &delta) | casacore::Gridder< Domain, Range > | virtual | 
  | onGrid(const Vector< Domain > &pos) | casacore::Gridder< Domain, Range > | virtual | 
  | position(Vector< Domain > &gpos, const Vector< Domain > &pos) | casacore::Gridder< Domain, Range > |  | 
  | posVec | casacore::Gridder< Domain, Range > | protected | 
  | scale | casacore::Gridder< Domain, Range > | protected | 
  | setOffset(const Vector< Int > &off) | casacore::Gridder< Domain, Range > |  | 
  | setOffset(const IPosition &off) | casacore::Gridder< Domain, Range > |  | 
  | shape | casacore::Gridder< Domain, Range > | protected | 
  | shapeVec | casacore::Gridder< Domain, Range > | protected | 
  | zeroShapeVec | casacore::Gridder< Domain, Range > | protected | 
  | ~Gridder() | casacore::Gridder< Domain, Range > | virtual |