std::unique_ptr
|   Defined in header  
<memory>
  | 
||
|   template< 
    class T,  | 
(1) | (since C++11) | 
|   template < 
    class T,  | 
(2) | (since C++11) | 
std::unique_ptr is a smart pointer that retains sole ownership of an object through a pointer and destroys that object when the unique_ptr goes out of scope. No two unique_ptr instances can manage the same object.
The object is destroyed and its memory deallocated when either of the following happens:
-  
unique_ptrmanaging the object is destroyed -  
unique_ptrmanaging the object is assigned another pointer via operator= or reset(). 
The object is destroyed using a potentially user-supplied deleter by calling Deleter(ptr). The deleter calls the destructor of the object and dispenses the memory.
A unique_ptr may alternatively own no object, in which case it is called empty.
There are two versions of std::unique_ptr:
The class satisfies the requirements of MoveConstructible and MoveAssignable, but not the requirements of either CopyConstructible or CopyAssignable.
| Type requirements | ||
 -
Deleter must be FunctionObject or lvalue reference to a FunctionObject or lvalue reference to function, callable with an argument of type unique_ptr<T, Deleter>::pointer
 | 
Contents | 
[edit] Notes
Only non-const unique_ptr can transfer the ownership of the managed object to another unique_ptr. The lifetime of an object managed by const std::unique_ptr is limited to the scope in which the pointer was created.
Typical uses of std::unique_ptr include:
- providing exception safety to classes and functions that handle objects with dynamic lifetime, by guaranteeing deletion on both normal exit and exit through exception
 
- passing ownership of uniquely-owned objects with dynamic lifetime into functions
 
- acquiring ownership of uniquely-owned objects with dynamic lifetime from functions
 
- as the element type in move-aware containers, such as std::vector, which hold pointers to dynamically-allocated objects (e.g. if polymorphic behavior is desired)
 
std::unique_ptr may be constructed for an incomplete type T, such as to facilitate the use as a handle in the Pimpl idiom. If the default deleter is used, T must be complete at the point in code where the deleter is invoked, which happens in the destructor, move assignment operator, and reset member function of std::unique_ptr. (Conversely,  std::shared_ptr can't be constructed from a raw pointer to incomplete type, but can be destroyed where T is incomplete). 
If T is a derived class of some base B, then std::unique_ptr<T> is implicitly convertible to std::unique_ptr<B>. The default deleter of the resulting std::unique_ptr<B> will use operator delete for B, leading to undefined behavior unless the destructor of B is virtual. Note that std::shared_ptr behaves differently: std::shared_ptr<B> will use the operator delete for the type T and the owned object will be deleted correctly even if the destructor of B is not virtual.
Unlike std::shared_ptr, std::unique_ptr may manage an object through any custom handle type that satisfies NullablePointer. This allows, for example, managing objects located in shared memory, by supplying a Deleter that defines typedef boost::offset_ptr pointer;
[edit] Member types
| Member type | Definition | 
| pointer |   std::remove_reference<Deleter>::type::pointer if that type exists, otherwise T*. Must satisfy NullablePointer
 | 
| element_type |   T, the type of the object managed by this unique_ptr
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| deleter_type |   Deleter, the function object or lvalue reference to function or to function object, to be called from the destructor
 | 
[edit] Member functions
  constructs a new unique_ptr (public member function)  | 
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|   destructs the managed object if such is present  (public member function)  | 
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   assigns the unique_ptr  (public member function)  | 
|
 Modifiers | 
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|    returns a pointer to the managed object and releases the ownership   (public member function)  | 
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|    replaces the managed object   (public member function)  | 
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|    swaps the managed objects   (public member function)  | 
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 Observers | 
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|    returns a pointer to the managed object   (public member function)  | 
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|    returns the deleter that is used for destruction of the managed object   (public member function)  | 
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|    checks if there is associated managed object   (public member function)  | 
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    Single-object version, 
 | 
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|    dereferences pointer to the managed object   (public member function)  | 
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    Array version, 
 | 
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|    provides indexed access to the managed array   (public member function)  | 
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[edit] Non-member functions
|    (C++14) 
 | 
   creates a unique pointer that manages a new object   (function template)  | 
   compares to another unique_ptr or with nullptr  (function template)  | 
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|    (C++11) 
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   specializes the std::swap algorithm   (function template)  | 
[edit] Helper classes
|    (C++11) 
 | 
   hash support for std::unique_ptr   (class template specialization)  | 
[edit] Example
#include <iostream> #include <memory> struct Foo { Foo() { std::cout << "Foo::Foo\n"; } ~Foo() { std::cout << "Foo::~Foo\n"; } void bar() { std::cout << "Foo::bar\n"; } }; void f(const Foo &) { std::cout << "f(const Foo&)\n"; } int main() { std::unique_ptr<Foo> p1(new Foo); // p1 owns Foo if (p1) p1->bar(); { std::unique_ptr<Foo> p2(std::move(p1)); // now p2 owns Foo f(*p2); p1 = std::move(p2); // ownership returns to p1 std::cout << "destroying p2...\n"; } if (p1) p1->bar(); // Foo instance is destroyed when p1 goes out of scope }
Output:
Foo::Foo Foo::bar f(const Foo&) destroying p2... Foo::bar Foo::~Foo