#include #include using namespace std; struct Fails { int d_int = 0; double d_double = 0; int (*d_is)(int) = isalnum; private: int d_private; }; struct Data { int d_int = 0; double d_double = 0; int (*d_is)(int) = isalnum; }; int main() { Fails fails; // auto &[i, d, fun, priv] = fails; // won't compile: d_private // is inaccessible // auto &[i, d, fun] = fails; // won't compile: not all of Fails's // members are used Data data; auto &[i, d, fun] = data; // OK // d_int modified through ++i cout << ++i << ' ' << data.d_int << ' ' << fun('a') << ' ' << fun(',') << '\n'; }