#include #include using namespace std; int main(int argc, char **argv) { static size_t staticValue = 0; class Local { int d_argc; // non-static data members OK public: enum // enums OK { VALUE = 5 }; Local(int argc) // constructors and member functions OK : // in-class implementation required d_argc(argc) { // global data: accessible cout << "Local constructor\n"; // static function variables: accessible staticValue += 5; } static void hello() // static member functions: OK { cout << "hello world\n"; } }; Local::hello(); // call Local static member Local loc{ argc }; // define object of a local class. }